Creativity Thrives on Limitations

I wrote this blog a head of time because I’m at Gen-Con 50 this weekend. Come visit me at my table in Authors Avenue!

Wise words.

Reboots are all the rage now, especially at the cinema. I’ve heard it said that the biggest reason for this is because it allows creators the “freedom” do something new without the constraints of continuity; they don’t have to be limited by what has come before. In other words, they can do whatever they want.

But is that such a bad thing?

Case in point: the infamous Spider-Man storyline One More Day. The creators at Marvel Comics (the supposed “House of Ideas”) had complained for years that they wished Peter Parker (aka Spider-Man) hadn’t married Mary Jane Watson back in the mid-1980s. Why? Because they claimed they couldn’t think of enough good stories for a married Spider-Man. Seriously. Did they think all of life’s excitement was gone after getting married? Must stories always include sexual tension and unrequited love? Anyway, to “remedy” this, they didn’t just have them get a divorce. No, that meant they didn’t love each other. Instead, Peter and MJ made a literal deal with the Devil to erase their marriage from continuity. To save Aunt May’s life because she was dying from a gunshot meant for Peter.

Dumbest. Idea. Ever!         

I quit reading Spider-Man comics after that. From what I’ve heard, Peter Parker, now a 30-year-old single, spends a lot of his time whining about being alone. (Cue eye roll).

Most fans hated this story, and rightfully so. It was a character assassination done by the creators to serve themselves and not the readers. All because they didn’t want the constraints of writing a married Spider-Man.

Recently at a Children of the Wells creative meeting, my friend/collaborator Nick Hayden mentioned that writing for our serial, with all its continuity and parameters, forced him to be a better writer. It required that he keep consistent with what was written before and follow the rules we’d set down for the world. In many ways, since not all of the characters he created and since the ones he did create had changed since he last wrote them, he was a caretaker for these story and characters. They weren’t entirely his, so he had to be more careful with them. Beyond that, though, it required that he dream up ideas that worked with what had been written before as opposed to going with whatever came into his head.

There are constraints in most creative endeavors. Even improv comedy has to have parameters. It gives the performers a framework from which to work, a way to focus their creativity. If they were sent on stage with no direction, they’d either come up with nothing or not say anything funny, most likely.

Are there times when creators should start fresh? Yes. But that should be done in such a way that respects what came before, respects the characters, and respects the readers.

Do you think creativity thrives within restrictions? Why or why not?

In Anticipation of Gen-Con 50

Image courtesy of DDO Players.

Next week is the biggest convention I attend as an author: Gen-Con. The show is celebrating its 50th anniversary. That’s an incredible run! The show gets bigger every year even without having huge celebrity guests all the time. They sold out of four-day badges a month ago!

As usual, though, the show snuck up on me. Yes, I paid for my table months ago, but since I have this crazy habit of keeping myself constantly busy, I don’t think about what else I could do at the show until it’s nearly upon me. I like to enjoy the cons I table at, so I try to attend some of the events at the show. The problem is Gen-Con is so huge, many of the events sell out months ahead of time. That isn’t to say there aren’t plenty of other events to attend, but it is a bit disappointing to see some of the more interesting things sell out that far in advance.

Another bummer is the fact that I won’t be staying at one of the adjacent hotels to the Indiana Convention Center like I’ve been doing for several years. Let’s just say things didn’t work out for that to happen. So, I had to get a room at a hotel seven miles away, which means making a potentially long commute every day to the convention. I’m not looking forward to that.

I won’t have any “new” books with me, but not because I haven’t been writing. No, my next book, Zorsam and the God Who Devours, which I co-authored with Nick Hayden and Aaron Brosman, just won’t be published in time for the convention. It’s still a few months away. (More on that later).

On the bright side, I’m happy to announce that I’ve been invited to be on a panel! (G-Fest must’ve been the start of some good luck for me). Specifically, it’s the Christianity and Gaming panel put on by the Christian Gamers Guild. I’ve attended that panel most years I’ve gone to Gen-Con, so it was a surprise and an honor to be asked to be on it. I’m not sure what to expect. It’s only the third time I’ve ever been on a panel. I’m excited.

Other than that, I’m eager to meet all my Gen-Con friends in Authors Avenue again, and, of course, all of you wonderful readers!

See you in Indy!

Do Fans Always Know What’s Best?

Image courtesy of Lean Pathways.

In 2015, my friends Nick Hayden and Tim Deal produced an episode of their podcast, Derailed Trains of Thought, about who “owns” a story. This included the writer, the audience, and the publisher. That planted a kernel in my head that has recently bloomed. It has to do with whether the fans of something—particularly in the creative fields—know what’s best for what they like.

The most immediate example I can think of is taken from this video on Linkin Park (produced before the sad death of frontman Chester Bennington). The host mentions that the band, which has experimented with different sounds in all of their albums, was constantly being asked by their fans if they’d make something like their first album, “Hybrid Theory,” again. This prompted an angry response from Bennington, who more or less said that was a great album but that the band was working on new things now.

Honestly, I sympathized with Bennington. It can be annoying when you’re trying new things but your fanbase just wants you to keep making all the same stuff. If I had readers coming up to me, saying, “Why don’t you write more books like Pandora’s Box?” I’d be vexed. I decided a long time ago that I didn’t want to be a writer who got pigeonholed, as many have been. It’s why, believe it or not, many authors use pseudonyms if they write something outside their usual genre. The publisher thinks that readers won’t buy the book because it isn’t the same stuff they’re used to seeing from that author. Now, some authors are such huge names they can get away with it now (like, say, Stephen King), but they’re exceptions. It is something I’ve considered doing, though. I have some ideas so divergent, seeing my name on the cover might disinterest readers.

The problem is fans can like something so much they just want to keep getting more of the same. But no matter how much an artist tries to refine it, it gets stale. Instead of branching out and taking risks, they play it safe. That might bring them money, but it won’t help them grow as artists. Changing things up, though, could scare their fans away because it isn’t the same. People like familiarity and often oppose something new. Just talk to any Whovian (Doctor Who fan) whenever a new Doctor or Companion is introduced. Many won’t like them at first, if at all.

Am I saying artists shouldn’t listen to their fans? No, not at all. There are times when an artist could stray so far off the beaten path he produces something that ceases to resemble what he created that made his fans like him in the first place. Or it’s just plain bad. Believe me, I’ve often said that I could write a better script than most people in Hollywood when lamenting the dumb decisions made in films and TV shows I like.

The other problem, though, is the creator may hear what fans want and try to give it to them, but they end up not liking it. Now, this could be because the creators misunderstood what the fans wanted (i.e. the demand that DC/Warner Bros. make a Superman movie where he “fights” a villain, which resulted in the oft-criticized Man of Steel), but more often, I think, fans realize that what they wanted wasn’t what was best.

In the end (hey, an unintentional Linkin Park reference!), it boils down to trust. Fans need to trust creators to know what they’re doing and that the creators are taking their thoughts/ideas into consideration. Creators need to trust their storytelling instincts and abilities and not be people pleasers. It’s impossible to make everyone happy. Even the best-reviewed films have detractors. Even literary classics have readers who don’t like them. That’s why my mantra has always been, “Story is king.” Whatever is the right thing to do for the story, whether that’s what the fans or creator want, is what’s best.

Do you think fans or creators know what’s best for stories? Why? What are some good and bad examples of both?